

Someone wears green hat: Our latest hat, isn't it nice? The following trigger upon moving towards the Interacting or entering it: This clarifies whether the meaning is "has neither one of salt and sugar" or "hasn't both salt and sugar". These events will trigger the moment something begins to happen, e.g.
#Manyland motions how to#
The following verbs are supported: someone when one isn't mounting anything, then enters the DeLorean (see below for how to check a state). One hits space on desktop, or presses the action button on a tablet, and no other action like throwing or mounting is triggered. **As with other verbs, the event is only triggered once at the start, e.g. if one splashes into the water or just started climbing. ***If you want, you can draw the Activater near-invisible and tick its Silent attribute, to be used as a catch-all trigger for Interacting reactions. ****Arrives is triggered when someone is first spotted, i.e.

They embody, (or they don't wear and so on), followed by the object name: You can check for the availability of someone's mountable, wearable or holdable using they wear, they mount, they hold and Checking and setting of Mountables, Wearables & Holdables when walking towards the broad range of the Interacting, or originally joining Manyland somewhere in its range.

they possess crown /they possess sceptreĪs usual, add the items you're handing out – and in this case, also the ones you are removing – to the object reference panel during creation (and don't delete them from your collection or creation panel later, to ensure they'll be available). Possessions are useful for equipping more permanent skills, motions, items, awards, priced items, notes, keys and anything else you find necessary.
